FlowPlay Launches Gamers vs. Cancer Charm

All throughout the month of October players frequenting American games developer FlowPlay’s Vegas World will have the opportunity to buy a special American Cancer Society-branded in-game charm. The special initiative was launched so as to raise money for the benefit of supporting the society’s cause and will remain active for the duration of Breast Cancer Awareness Month.

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Michelle Isacson
Sponsored Lunch Panel: Game On – The Future of Social Games

Luc Delany, CEO, International Social Games Association; Kristina Hudson, Executive Director, OneRedmond & Washington Interactive Network; John Cuddihy, SVP & Deputy General Counsel, Scientific Games Corporation; Derrick Morton, Co-Founder & CEO, FlowPlay; Paul D. Mathews, Founder & President, PLAYSTUDIOS

Washington state is a global epicenter for the video and social games industry, employing more than 23,000 people in high-tech, high-paying jobs. But our state could also put this industry at risk by making free-to-play games, like Candy Crush, Pokémon Go and Clash of Clans, subject to the same regulations as gambling. In this lunch session, panelists will discuss the threat to this innovative technology industry.

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Michelle Isacson
Indie devs have good reason not to trust Apple — does Arcade change that?

Indie game developers are hungry. Long denied a fair seat at the table by tech giants that own the few mass distribution channels, many indies are looking for better ways to break into the market. The upcoming launch of Apple Arcade is bringing new light to this issue, prompting developers to reexamine their position in both the subscription marketplace and the broader Apple and Google ecosystems.

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Michelle Isacson